AI Insights · Timothy · October 2021
Top 5 Tank Games on Android in Chile: Q3 2021 Performance
Explore the performance of the top 5 tank games on Android in Chile during Q3 2021, including insights on downloads, revenue, and active users.
Performance of Top 5 Tank Games on Android in Chile: Q3 2021
In Q3 2021, the leading tank games on the Android platform in Chile exhibited varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into how these games fared during this period.
War Machines:Tanks Battle Game
Throughout the quarter, War Machines: Tanks Battle Game saw fluctuations in its weekly revenue, peaking at approximately $6.2K at the end of August. Weekly downloads experienced a decline mid-quarter, dropping to around 1.7K in late September. Active users also showed a downward trend, starting from 18.1K in late June and falling to 8.3K by the end of September.
World of Tanks Blitz
World of Tanks Blitz experienced a decrease in weekly revenue, starting at $1.9K in late June and ending at $851 in late September. Downloads also declined, beginning at 3K and falling to 895 by the end of the quarter. Active users followed a similar trend, decreasing from 3.9K to 1.8K over the same period.
Tank Hero - Awesome tank war g
Tank Hero - Awesome tank war g showed a notable drop in weekly revenue, starting at $354 in late June and ending at $46 by the end of September. Downloads fluctuated throughout the quarter, peaking at 749 in early July and dropping to 286 in late September. Active users decreased from 2.5K to 1.4K during the same timeframe.
Hills of Steel 2
Hills of Steel 2 witnessed a steady decline in weekly revenue, starting at $227 and ending at $74 in late September. Downloads also decreased from 902 to 366 over the quarter. Active users showed a slight drop, beginning at 2.4K and ending at 1.9K by the end of September.
Tank Stars
Tank Stars exhibited relatively stable weekly revenue, hovering around $150-$200 throughout the quarter. Downloads peaked at 9.7K in late June but dropped to 5.6K by the end of September. Active users experienced fluctuations, starting at 49.4K and ending at 35.5K over the quarter.
For more detailed insights and data, visit Sensor Tower.